Chris Wood at Big Chris Art
BIGCHRIS has created over his 15 year career as a professional artist. He has had the pleasure of working directly with some of the biggest names in Games, Music, Comics and Film. BIGCHRIS’ primary goal as an artist is to add a little bit of light and a little bit of dark in to everyone that sees his work.
Aron Zoellner
Currently residing in St. Louis, MO and work for Nvidia as Technical Artist with physX.
Music is one of my passions and I spend a lot of time writing, playing, and recording music. Monstercore is an animation/rock project that I've been working on every now and again. You can listen to the music and view the content at www.monstercoreband.com.
Brittain Chandler Scott
As a concept artist I am consistently generating concepts that others can easily work from. My concepts are clear enough for the team to develop the project's vision. I constantly make sure we're moving forward and can offer help or advice where I can in order to advance the project towards completion.
Casey Dockendorf
I am a highly experienced digital artist with an award winning background in Animation, Illustration and Film. I have been working in the industry professionally since 2005 and I intend on doing so for as long as humanly possible. I have a deep passion for creative media and I hope to one day be a part of a large break through in multi-media entertainment and technology.
Jesse Oliger
I expressed my desire to take on more character oriented tasks, my assignments began to focus less on general 3D asset modeling/texturing and more toward character modeling/texturing and animation.
John Shuman
SUPERHUMANZOMBIE.COM is my online portfolio created to display 2D/3D artwork that I've created. Please follow the links to view more samples of my work in detail. You can contact me atsuperhumanzombie@gmail.com if you have questions or if you are interested in inquiring about freelance/contract artwork.
Mark Hurley
Check out the professional portfolio of Mark Hurley, author. On this site, you will find fiction, nonfiction, video game lore and scripts, novellas, poetry, journalism... everything Mark Hurley has successfully attempted in his career as a writer.
Megan Schroeder
I'm an extremely resourceful person and valuable employee to any company. In the past, I have held various positions. My last was at RedDust Studios where I was primarily a world builder, though I also supported the team as the technical artist, animator and liaison between the programming and art team.
Mick Axelrod
Mick Axelrod writes for a living, but his true talent lies in crafting fictional worlds. His grasp of matters cultural, spiritual and metaphysical, historical, technological, logical, logistical, visual, conceptual, grammatical, and editorial, lend him a precision in crafting and revising word sets for many forms of media. He has had the honor of working with some of the best art talents in the world and seeks to continue that level of professional excellence throughout his career.
Phill Belanger
I specialize in 3D production art for video games and game design.
Ryan Bowlin
I am a concept artist/illustrator who has worked in the video game industry for the last four years. I love and thrive when working with a development team who is passionate about the product they’re creating and excited to work together to learn, grow and make something, of which they can all be proud of.
Tracy Butler
Art Director at Simutronics Corporation
Concept art, texture artist, 3D modeling, 3D animation, illustration, comic art
Yu Hua Guo
I'm a 3D Artist with 2+ years of experience, during my time in the industry I had the pleasure of working under many industry veterans that have helped to greatly boost my overall skill levels and professionalism.
HomeSource
HomeSource has been building custom homes in the St. Louis Missouri area for over 20 years now. With a reputation for flawless homes, creative design, and a completely customized program, owning a HomeSource home is an all new experience. Whether you have never built a home before or like the idea of being your own general contractor, our program molds itself to you. Most of all, you will be in control, calling all of the shots. Contact them now to find out more about this "one-of-a-kind" way to build your home.
Jeff Day & Associates
Jeff Day & Associates is a St. Louis drafting company for residential projects. Jeff launched his own company in May of 2006, under contract with Vessel Architecture and Design, and through word of mouth, Jeff is establishing a reputation in the St. Louis area for doing unique homes and additions in a variety of architectural styles.
Hero Engine
HeroEngine is an MMO development team’s dream come true — it streamlines the entire process of building your MMO game. Artists, world builders, scripters, game designers, producers, and customer service can all collaborate live, online, in real-time. Create and update your game faster, with more time to focus on the fun rather than waiting for code to crunch. Build the game and play it at the same time to see instant results.
Jonathan Camargo @ modernstylelab
Jonathan is a mutli-faceted designer with roots in print, fashion, and interactive design. He's a Los Angeles native, who currently is working as a designer for Magento Inc.
idProjections.com
Though the company has only been around a couple of years, its principals have a few decades of industry experience, having worked on numerous web site design, web development, and online marketing projects for some of the biggest names in the field.